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Announcing the “Imaginality Create

Today we are announcing the release of the “Imaginality Create Help – Offline Edition”. This is an offline version of the Imaginality Create Help website, complete with all the video

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Announcing the “Imaginality Create Help – Offline Edition”

Imaginality Use Case – Story Creat

Imaginality includes a module called “Story Creator – Surface of the Moon”. It enables children to create their own stories by arranging 3D objects on screen, typing in a story, then

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Imaginality Use Case – Story Creator – Surface of the Moon

Imaginality Use Case – Teams with

This is a demonstration of one way that Imaginality can be used in the classroom. It is used with groups of 3 students per computer. Students are 7 years old. The groups work together on the software

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Imaginality Use Case – Teams with Worksheet – Aircraft Builder

New Imaginality Play module tested at Pa

We have been developing a new series of “Story Maker” modules for Imaginality Play, which enable children to arrange some characters and props on a background, take a photo and type in a s

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New Imaginality Play module tested at Paparoa School

Imaginality Create help and resources we

We have created the Imaginality Create help and resources website to show you what the new Imaginality Create is capable of. This includes help on every major feature, examples of ways you can combine

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Imaginality Create help and resources website released

Announcing the “Imaginality Create Help – Offline Edition”

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by on June 17, 2015 at 3:30 pm

Today we are announcing the release of the “Imaginality Create Help – Offline Edition”. This is an offline version of the Imaginality Create Help website, complete with all the videos and example modules. As an offline version, it can be installed to any computer (for free) and all of the content can be used without internet access.

A number of users in various countries have to work with slow, unreliable or non-existent internet, and therefore they have expressed the desire to have access to all of these rich resources while they are offline. The “Imaginality Create Help – Offline Edition” makes this possible, and it is free!

It is available for download from our website. NOTE: Once a distributor or local administrator has downloaded it once, they can distribute it to their users on CD, USB Drive, or local networks.

If users do not want to install it, but would prefer to run it directly from the CD or USB Drive (the CD or USB Drive would have to be constantly inserted for this to work), they can simply install it, then copy the entire contents of “C:\Program Files\Imaginality Create Help – Offline Edition” onto their CD or USB Drive.

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Imaginality Use Case – Story Creator – Surface of the Moon

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by on January 22, 2015 at 3:47 pm

Imaginality includes a module called “Story Creator – Surface of the Moon”. It enables children to create their own stories by arranging 3D objects on screen, typing in a story, then capturing the result as an image. This video shows it being used with 5 year old children (with assistance). Comments from the teachers included “It is so fantastic to see young boys getting so engaged in literacy”.

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Imaginality Use Case – Teams with Worksheet – Aircraft Builder

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by on January 22, 2015 at 3:43 pm

This is a demonstration of one way that Imaginality can be used in the classroom.
It is used with groups of 3 students per computer. Students are 7 years old.
The groups work together on the software and to fill out a worksheet.
The modules used are the Aircraft Builder and Dinosaur Hats.

This video shows a recommend format for this use case:

  • 5 mins for a quick introduction of what Imaginality is and how to use the module.
  •  40 to 70 mins for the children to work on it.
  • 15 mins for class reflection time, guided by the teacher.

Total time: 1 to 1.5 hours.

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New Imaginality Play module tested at Paparoa School

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by on August 30, 2013 at 4:46 pm

We have been developing a new series of “Story Maker” modules for Imaginality Play, which enable children to arrange some characters and props on a background, take a photo and type in a story.

This week, we tested the first module in this series: “Story Maker – Surface of the Moon” at Paparoa Street School during their discovery time. We were flooded with excited 5 year olds, keen to make their own stories – we got quite a few stories done, but we’ll go again next week to give them another chance. This test gave us a few ideas of how to improve it too, so we’ll be keen to test the new version next week.

Thanks to Paparoa Street School for welcoming us in. We have a few photos from it below. Paparoa also blogged about it.

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Imaginality Create help and resources website released

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by on June 26, 2012 at 10:00 am

We have created the Imaginality Create help and resources website to show you what the new Imaginality Create is capable of. This includes help on every major feature, examples of ways you can combine features to make fantastic modules, and curriculum-based activities that enable children to learn about a topic by creating a module. Each comes with a video tutorial and downloadable content so you can try it yourself.


This video looks at the Imaginality Create help and resources website.
You can also download the video as an mp4 file to view offline.

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Imaginality Create interactions are more powerful and intuitive

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by on June 26, 2012 at 9:48 am

More powerful, intuitive rules allow a whole lot more action with Imaginality Create! Now, if you make a grey spaceship turn red when he gets close to the sun, it will automatically return to grey when it gets further away again – simple and intuitive. And whenever a rule is triggered, the paddle bases involved turn green – just like in Imaginality Play.


You can also download the module created in this video to run it and modify it.
You can also download the video as an mp4 file to view offline.

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Imaginality Create adds 10 new interactions

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by on June 26, 2012 at 9:39 am

Imaginality Create has now enabled Models to interact in new and exciting ways with 10 new Event Triggers and Results. Change a models texture, fade them in and out, follow other models – now the possibilities are endless!


You can also download the module created in this video to run it and modify it.
You can also download the video as an mp4 file to view offline.

These new interactions include:

  • New Trigger Result: “Change Texture” which changes a model’s texture. E.g. when you bring blue box close to a house’s roof, you can make the roof turn blue.
  • New Trigger Result: “Always Visible”. Makes models stay on screen even if their paddle is removed. So a sun face could stay floating in the corner of the screen, looking at a farmer.
  • New Trigger Result: “Transparency”. Makes models as transparent as the user wishes. E.g. place a semi-transparent engine on paddle 1 and the separate engine parts on the other paddles, and when you bring them close to paddle 1, make that parts on paddle 1 become solid.
  • New Trigger Result: “Auto Fading”. Turns Auto Fading on or off (on by default), which helps in some circumstances.
  • New Trigger Result of “Match Position and Rotation”. Moves a model to the same place as another model – even on another paddle. Great for making your own modules like “Human Body Builder”.
  • New Trigger Result: “Look At Camera”. E.g. A character or a 2D image on a paddle can always look at the camera – great for making billboards, so students can label things, etc.
  • New Event Triggers: “Seconds Visible” and “Seconds Invisible”. E.g. after a model has been visible for 10 seconds, change its texture.
  • New Event Triggers: “Model Visible” and “Model Invisible”. Slightly different to “Paddle on Screen” – better in some cases.
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Imaginality Create lets you add 3D models in fun new ways

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by on June 26, 2012 at 9:29 am

In Imaginality Create, you can now add a single Model to all your paddles, or just the empty ones, with a single click. For instance put a fighting ninja on Paddle 1 and a Robot on the other empty paddles. And using rules like “make the Robot fall over if it gets close to the ninja” will automatically be applied to all of the Robots.


You can also download the module created in this video to run it and modify it.
You can also download the video as an mp4 file to view offline.

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Imaginality Create introduces auto scaling and positioning

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by on June 26, 2012 at 9:18 am

Grab any model from SketchUp and use it immediately without having to alter its size or position on the paddle – Imaginality Create will automatically fit the Model within a 200x200x200mm cube and automatically position the Model to sit on top of the paddle. And if you want the original settings, simply untick Auto Scale and/or Auto Position under Model Setup.


You can also download the module created in this video to run it and modify it.
You can also download the video as an mp4 file to view offline.

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Imaginality Create offers more fun with 2D images

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by on June 26, 2012 at 8:35 am

Now you can do all sorts of crazy things with your own 2D images in Imaginality Create. For instance, take a webcam pic of your face and apply it to a 3D head model, or load your own 3D model and wrap images around it. If you need some inspiration, Imaginality Create now comes with over 40 sample images, from fire and ice, to stars and panoramas, and also has a quick link to an online search of millions of images.


You can also download the module created in this video to run it and modify it.
You can also download the video as an mp4 file to view offline.

The three main ways you can now use 2D images are:

  1. You can now add a 2D image to a paddle. Under 3D Models -> + -> Add 2D Image From File. You can apply these 2D images to any of the eight blank 3D objects (Rectangle, Square, Cube Cloned, Cube Wrapped, Sphere Wrapped, Sphere Projected, PanoSphere Small, PanoSphere Large).
  2. You can now change the texture of any 3D Model. Under Model Setup -> Change Texture To.
  3. You can also change the texture of any 3D Model as part of an interaction by creating a Rule Result of “Change Texture“.
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